Hemiptera Bugtracker at bugs.linux-forks.de
From: OP The current dtime setting forces dtime to be smaller or equal to 0.2.
This can cause the following problem for stations with timing systems:
1. Forced dtime causes train to depart late;
2. Train arrives late at the next station;
3. Train misses the departure time and has to depart at the next cycle;
4. The following train has to wait outside the station becuase of the
delay;
5. ...
From: Someone else FYI: I have noticed similar problems that are caused by the desyncronization of advtrains dtime. Trains that leave on time arrive the stations at different times.
From: Developer The dtime clipping check is present since the very beginning. It was
originally introduced to prevent trains from doing weird things (like
moving too far in a single simulation step) if dtime should ever go
unreasonably high. At that time, 0.2s was a reasonable limit since I
never imagined at that time that there would be thousands of trains in a
single world and the limit could become a problem in regular operation.
Raising the limit could, however, cause possibly unwanted side effects,
and needs to be tested.
From: OP I understand the problem related to raising the limit. However, is there any proof that it's the best case to use 0.2s as dtime limit?
From: OP A bit of calculation gave me the results that I wrote on LinuxWorks Minetest Server Wiki: https://wiki.linux-forks.de/mediawiki/index.php/Talk:Lag
From: Someone else The bug will be fixed along #137, and the current branch that fixes the two bugs (branch h137) is now stable.
From: OP %close
From: Someone else
Status Update